WIP Room enter detection
This commit is contained in:
parent
74033ef206
commit
05602258ff
8 changed files with 175 additions and 29 deletions
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@ -160,6 +160,21 @@ GameObject:
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GameObject:
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@ -169,7 +184,7 @@ GameObject:
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- component: {fileID: 4871197587417858}
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m_Name: Spawn (1)
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@ -262,6 +277,7 @@ Transform:
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@ -287,12 +303,25 @@ Transform:
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m_LocalScale: {x: 0.10000005, y: 3.000002, z: 1}
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--- !u!4 &4524829645232432
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--- !u!4 &4524829645232432
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Transform:
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Transform:
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@ -309,7 +338,7 @@ Transform:
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- {fileID: 4896145802546722}
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- {fileID: 4896145802546722}
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m_Father: {fileID: 0}
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--- !u!4 &4615890080890712
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Transform:
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Transform:
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@ -342,12 +371,12 @@ Transform:
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m_PrefabParentObject: {fileID: 0}
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 1528048736566048}
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m_GameObject: {fileID: 1528048736566048}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 7.7, y: -0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 4405955685927858}
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m_Father: {fileID: 4405955685927858}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!4 &4896145802546722
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--- !u!4 &4896145802546722
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Transform:
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Transform:
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@ -374,7 +403,7 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 1210523432952560}
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m_GameObject: {fileID: 1210523432952560}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 9, z: 0}
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m_LocalPosition: {x: 0, y: 9.5, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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m_Children:
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- {fileID: 4858022253936394}
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- {fileID: 4858022253936394}
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@ -427,8 +456,8 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 1691542046289400}
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m_GameObject: {fileID: 1691542046289400}
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m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
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m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
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m_LocalPosition: {x: -0.87, y: 9.56, z: 0}
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m_LocalPosition: {x: -8.523, y: 9.56, z: 0}
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m_LocalScale: {x: 0.1, y: 3, z: 1}
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m_LocalScale: {x: 0.1, y: 1.4693071, z: 1}
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m_Children: []
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m_Children: []
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m_Father: {fileID: 4896145802546722}
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m_Father: {fileID: 4896145802546722}
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m_RootOrder: 0
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m_RootOrder: 0
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@ -495,7 +524,7 @@ BoxCollider2D:
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m_IsTrigger: 0
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m_IsTrigger: 0
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m_UsedByEffector: 0
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: 0, y: 2.5762396}
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m_Offset: {x: 0, y: 0.10486436}
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border: {x: 0, y: 0, z: 0, w: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
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pivot: {x: 0.5, y: 0.5}
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@ -506,7 +535,7 @@ BoxCollider2D:
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adaptiveTiling: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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serializedVersion: 2
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m_Size: {x: 10, y: 4.847521}
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m_Size: {x: 10, y: 9.790272}
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m_EdgeRadius: 0
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m_EdgeRadius: 0
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--- !u!61 &61328448285356816
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--- !u!61 &61328448285356816
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BoxCollider2D:
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BoxCollider2D:
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@ -570,7 +599,7 @@ BoxCollider2D:
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m_IsTrigger: 0
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m_IsTrigger: 0
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m_UsedByEffector: 0
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_UsedByComposite: 0
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m_Offset: {x: 0, y: -2.8089824}
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m_Offset: {x: 0, y: -0.11346984}
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m_SpriteTilingProperty:
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
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pivot: {x: 0.5, y: 0.5}
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@ -581,7 +610,7 @@ BoxCollider2D:
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adaptiveTiling: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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serializedVersion: 2
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m_Size: {x: 10, y: 4.3820353}
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m_Size: {x: 10, y: 9.77306}
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m_EdgeRadius: 0
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m_EdgeRadius: 0
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--- !u!61 &61881867638551418
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--- !u!61 &61881867638551418
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BoxCollider2D:
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BoxCollider2D:
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@ -645,6 +674,7 @@ MonoBehaviour:
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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graphics: {fileID: 1686504243753214}
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graphics: {fileID: 1686504243753214}
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parent: {fileID: 114795477922050694}
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--- !u!114 &114795477922050694
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--- !u!114 &114795477922050694
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 1
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m_ObjectHideFlags: 1
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@ -656,10 +686,11 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: a031ae543e3871f4da5b6e402291b6f6, type: 3}
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m_Script: {fileID: 11500000, guid: a031ae543e3871f4da5b6e402291b6f6, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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width: 0
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height: 0
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doorsRootObject: {fileID: 1394898907781064}
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doorsRootObject: {fileID: 1394898907781064}
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||||||
spawnpointRootObject: {fileID: 1560863483719772}
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spawnpointRootObject: {fileID: 1560863483719772}
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enemys:
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- {fileID: 1971451785855062, guid: ff87b9de73979cd40a9853419833a91f, type: 2}
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- {fileID: 1971451785855062, guid: ff87b9de73979cd40a9853419833a91f, type: 2}
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--- !u!212 &212157662384668488
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--- !u!212 &212157662384668488
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SpriteRenderer:
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SpriteRenderer:
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m_ObjectHideFlags: 1
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m_ObjectHideFlags: 1
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@ -8,6 +8,9 @@ public class Door : MonoBehaviour {
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[SerializeField]
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[SerializeField]
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GameObject graphics;
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GameObject graphics;
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[SerializeField]
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Room parent;
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BoxCollider2D boundingBox;
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BoxCollider2D boundingBox;
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BoxCollider2D triggerBox;
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BoxCollider2D triggerBox;
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// Use this for initialization
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// Use this for initialization
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@ -45,4 +48,13 @@ public class Door : MonoBehaviour {
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{
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{
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return locked;
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return locked;
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}
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}
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private void OnTriggerExit2D(Collider2D collision)
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{
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if (collision.tag == "Player")
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{
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Debug.Log("Leavin Trigger");
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parent.OnPlayerEnter();
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}
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}
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}
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}
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@ -25,6 +25,11 @@ public class EnemyAI : MonoBehaviour {
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// Update is called once per frame
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// Update is called once per frame
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void Update ()
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void Update ()
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{
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{
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if(victim == null)
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{
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victim = GameController.instance.GetPlayer().gameObject; // TODO testing purpose only!
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return;
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}
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// movement
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// movement
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agressor.transform.Translate (Vector3.Scale ((victim.transform.position - agressor.transform.position).normalized, new Vector2 (speed, speed)));
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agressor.transform.Translate (Vector3.Scale ((victim.transform.position - agressor.transform.position).normalized, new Vector2 (speed, speed)));
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@ -32,5 +37,8 @@ public class EnemyAI : MonoBehaviour {
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agressor.transform.Rotate(agressor.transform.forward, Vector3.Angle(victim.transform.position - agressor.transform.position, agressor.transform.rotation * new Vector3(1, 1, 1)));
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agressor.transform.Rotate(agressor.transform.forward, Vector3.Angle(victim.transform.position - agressor.transform.position, agressor.transform.rotation * new Vector3(1, 1, 1)));
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}
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}
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public void SetVictim(GameObject g)
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{
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victim = g;
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}
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}
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}
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@ -28,7 +28,7 @@ public class Player : Mob {
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private void OnTriggerEnter2D(Collider2D other)
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private void OnTriggerEnter2D(Collider2D other)
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{
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{
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if (other.tag == "door") {
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if (other.tag == "door") {
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Debug.Log("Open door");
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//Debug.Log("Open door");
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}
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}
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}
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}
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@ -29,6 +29,11 @@ public class GameController : MonoBehaviour {
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private GameState state = GameState.UNSET;
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private GameState state = GameState.UNSET;
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public Player GetPlayer() // TODO Remove just comfort
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{
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return player;
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}
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// Use this for initialization
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// Use this for initialization
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void Start () {
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void Start () {
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@ -82,7 +87,7 @@ public class GameController : MonoBehaviour {
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playerPrefab
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playerPrefab
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};
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};
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start.SetObjective(new EntityObjective(start, tmp));
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start.SetObjective(new EntityObjective(start, tmp));
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start.GetObjective().Activate();
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start.OnPlayerEnter();
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player = ((EntityObjective) start.GetObjective()).GetEntities()[0].GetComponent<Player>();
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player = ((EntityObjective) start.GetObjective()).GetEntities()[0].GetComponent<Player>();
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cam.GetComponent<CameraControl>().SetFollow(player.gameObject);
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cam.GetComponent<CameraControl>().SetFollow(player.gameObject);
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((EntityObjective)start.GetObjective()).Remove(player.gameObject);
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((EntityObjective)start.GetObjective()).Remove(player.gameObject);
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@ -4,8 +4,7 @@ using UnityEngine;
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public class Room : MonoBehaviour {
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public class Room : MonoBehaviour {
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[SerializeField]
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private bool activated;
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int width, height; // Gridsize for Generation
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List<Door> doors;
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List<Door> doors;
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List<Transform> spawnpoints;
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List<Transform> spawnpoints;
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@ -19,6 +18,12 @@ public class Room : MonoBehaviour {
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[SerializeField]
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[SerializeField]
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private Objective objective;
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private Objective objective;
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enum ObjectiveType { EntityObjective }
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// Params for testing
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[SerializeField]
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GameObject[] enemys;
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// Use this for initialization
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// Use this for initialization
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void Start () {
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void Start () {
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doors = new List<Door>();
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doors = new List<Door>();
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@ -37,7 +42,8 @@ public class Room : MonoBehaviour {
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}
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}
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Debug.Log("Spawnpoints in Room: " + spawnpoints.Count);
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Debug.Log("Spawnpoints in Room: " + spawnpoints.Count);
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if (enemys.Length != 0)
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objective = new EntityObjective(this, new List<GameObject> (enemys));
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//Unlock();
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//Unlock();
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}
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}
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@ -69,8 +75,11 @@ public class Room : MonoBehaviour {
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public void OnPlayerEnter()
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public void OnPlayerEnter()
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{
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{
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if (activated)
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return;
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if(objective != null)
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if(objective != null)
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objective.Activate();
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objective.Activate();
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activated = true;
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}
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}
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public List<Transform> GetSpawnpoints()
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public List<Transform> GetSpawnpoints()
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@ -78,5 +87,9 @@ public class Room : MonoBehaviour {
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return spawnpoints;
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return spawnpoints;
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||||||
}
|
}
|
||||||
|
|
||||||
|
public bool GetActivated()
|
||||||
|
{
|
||||||
|
return activated;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,7 +0,0 @@
|
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fileFormatVersion: 2
|
|
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guid: 681b3bb9eefbd624791f90ed00ee28d0
|
|
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DefaultImporter:
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|
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externalObjects: {}
|
|
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userData:
|
|
||||||
assetBundleName:
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|
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assetBundleVariant:
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|
84
Assets/graphics/textures/FixedObjects/coin.png.meta
Normal file
84
Assets/graphics/textures/FixedObjects/coin.png.meta
Normal file
|
@ -0,0 +1,84 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8659d10a162dc4c4d9737804eeb387e6
|
||||||
|
TextureImporter:
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|
fileIDToRecycleName: {}
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||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 5
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
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||||||
|
borderMipMap: 0
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|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
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|
isReadable: 0
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|
grayScaleToAlpha: 0
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|
generateCubemap: 6
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cubemapConvolution: 0
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seamlessCubemap: 0
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|
textureFormat: 1
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|
maxTextureSize: 2048
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|
textureSettings:
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|
serializedVersion: 2
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|
filterMode: -1
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|
aniso: -1
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|
mipBias: -1
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|
wrapU: 1
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|
wrapV: 1
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|
wrapW: 1
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|
nPOTScale: 0
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lightmap: 0
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compressionQuality: 50
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spriteMode: 1
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spriteExtrude: 1
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|
spriteMeshType: 1
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|
alignment: 0
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|
spritePivot: {x: 0.5, y: 0.5}
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|
spritePixelsToUnits: 100
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||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
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||||||
|
alphaIsTransparency: 1
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||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
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||||||
|
singleChannelComponent: 0
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||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: bed381f670c8110469e7fb1af6bf5d15
|
||||||
|
vertices: []
|
||||||
|
indices:
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||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Add table
Reference in a new issue