27 lines
415 B
C#
27 lines
415 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Door : MonoBehaviour {
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private bool locked = false;
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// Use this for initialization
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void Start () {
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locked = false;
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}
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public void Lock()
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{
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locked = true;
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}
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public void Unlock()
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{
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locked = false;
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}
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public bool IsLocked()
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{
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return locked;
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}
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}
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