2018-04-21 16:20:38 +02:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Collectable : Entity{
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2018-04-21 16:23:37 +02:00
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public Collectable (EntityObjective referringObjective, GameObject entityPrefab) : base(referringObjective, entityPrefab) {}
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2018-04-21 16:20:38 +02:00
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}
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