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Bildschirmflausch-LD41/Assets/Scripts/Entities/Attack/GatlingGun.cs

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2018-04-23 18:38:43 +02:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Assets.Scripts.Entities.Attack {
class GatlingGun : SingleShot {
public GatlingGun(GameObject owner) : base(owner) {
damage = 5;
cooldown = 0.1f;
speed = 20;
}
}
}