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Bildschirmflausch-LD41/Assets/Scripts/Entities/Spider.cs

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using System;
using System.Collections.Generic;
using UnityEngine;
using Assets.Scripts.Entities.Attack;
namespace Assets.Scripts.Entities
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{
class Spider : Enemy
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{
public Spider() : base(45)
{
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}
private void Start()
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{
SetAttack(new SingleShot(this.gameObject));
}
}
}