2018-04-22 13:51:56 +02:00
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using System;
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using UnityEngine;
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2018-04-22 16:14:10 +02:00
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public class GenVertex {
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2018-04-22 13:51:56 +02:00
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public GenRoom r;
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public float value;
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2018-04-22 16:14:10 +02:00
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public GenVertex(GenRoom r) {
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2018-04-22 13:51:56 +02:00
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this.r = r;
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2018-04-22 16:14:10 +02:00
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value = float.PositiveInfinity;
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2018-04-22 13:51:56 +02:00
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}
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}
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